Documentation / User guides

Sign in from Unreal Editor

Link the Unreal Editor plugin to your Kismet account from inside the editor.

Sign in

Sign in links the plugin to your Kismet account for device linking and dashboard access.

  1. 1.

    Open your Unreal project.

  2. 2.

    Click Kismet in the editor toolbar.

  3. 3.

    Choose Sign in.

  4. 4.

    Complete the browser sign-in flow.

  5. 5.

    Return to Unreal Editor and confirm that the Kismet panel shows the signed-in account.

If the browser opens but the editor does not update, return to Unreal Editor and reopen the Kismet panel before retrying the sign-in flow.