Documentation / User guides
Installation
Install Kismet for Unreal Engine. Run a single command to install it engine-wide, or download the build for your operating system and engine version and install it manually.
Requirements
Before installing, make sure the project meets these requirements.
| Unreal Engine | 5.6, 5.7, or 5.8 |
|---|---|
| Operating system | macOS or Windows |
| Account | Kismet account |
| Model access | Anthropic API key |
Quick install (recommended)
Run one command in your terminal. The installer finds every Unreal Engine on your machine and installs Kismet engine-wide, under Engine/Plugins/Marketplace, so it is available to all your projects. Quit Unreal Editor before running it.
- 1.
macOS — run in Terminal
curl -fsSL https://kismetai.io/install.sh | bash - 2.
Windows — run in PowerShell
PowerShell will prompt for administrator rights, which Unreal requires to install into the engine.
irm https://kismetai.io/install.ps1 | iex
Install manually
Prefer to install by hand? Download the build and place it in the engine Marketplace plugins folder so every project on that engine can use it. This is the same location the quick installer uses.
- 1.
Download a packaged build
Open the download page and choose the archive that matches your operating system and Unreal Engine version.
- 2.
Extract the archive
The extracted folder should be named KismetAI. Do not rename the folder after extraction.
- 3.
Copy the plugin into the engine Marketplace folder
Place the KismetAI folder under Engine/Plugins/Marketplace inside your Unreal Engine installation. On macOS this is under "/Users/Shared/Epic Games/UE_5.7"; on Windows it is under "C:\Program Files\Epic Games\UE_5.7".
UE_5.7/ Engine/ Plugins/ Marketplace/ KismetAI/ - 4.
Open Unreal Editor and enable Kismet
Launch the editor and accept the rebuild prompt if it appears. If Kismet is not already active, enable it under Edit > Plugins, then restart. Kismet then appears in the toolbar for every project on that engine.